Press Kit
A dungeon on your wrist. Turn the crown, swing the sword.
Download everything (screenshots, icon, fact sheet)
Fact sheet
- Developer
- Sean Henley, independent
- Release
- 1 December 2026
- Platform
- Apple Watch with watchOS 27 (Series 9 or later, Ultra 2 or later, SE 3rd generation), with an optional iPhone companion: journal, bestiary, deeds, and a plain-words guide to the dice
- Price
- US$2.99; US$1.99 at launch, until 4 January. No ads, no in-app purchases
- Genre
- Roguelite dungeon crawler
- Controls
- The Digital Crown is the sword; a tap looses your calling's power
- Languages
- English, German, French, Spanish, Brazilian Portuguese
- Content
- Five callings and ten paths, ten places each with its guardian, twenty-eight creatures, six spells and the Fighter's four Battle Arts, eight bargains and prisoners to free, a daily dungeon with a Game Center leaderboard and challenges, sixteen deeds, three watch-face widgets
- Contact
- seanhenley@gmail.com
About the game
Crown Crawler is a roguelite dungeon crawler made for Apple Watch. The Digital Crown is the angle of your blade: turn it, and the sword sweeps across three lanes of kobolds, ghouls, orcs and worse.
For a thousand winters the Crown kept Ardmoor. Then the old mines breathed out an orc-host, Castle Ardmoor fell, and the gold the horde strewed through its halls drew something out of the dark beyond the world. Now fire burns in Ardmoor. You are the last of the Crown's sworn. Take the long road home: through the burned country and the horde's war camp, along the siege-broken castle wall, then in by the way the horde came out, down through the mine, the crypts, the caves, the sunken vault and the forge, and up through the castle to the throne.
Four callings set out from the first run: Fighter, Rogue, Wizard and Cleric. A fifth, the Barbarian, joins once the Warlord, guardian of the war camp, falls. Each fights its own way. A tap looses the Fighter's Battle Arts (fuelled by fury), the Barbarian's rage or the Wizard's spells, and her book holds three that no one else can learn: Magic Missile, Meteor Swarm and Time Stop. At third level you choose one of your calling's two paths, and later levels bring feats or ability gains, so every run builds a different hero.
Every roll is on the table. Real tabletop rules, from the SRD 5.2.1 and 5.1, decide every blow, and you watch the d20 land: a creature's attack against your Armour Class, your saving throws, initiative against each guardian, and, when you fall, your death saves. Fights are about timing: cut a creature as it winds up, parry a blow as it lands, and keep your wind. A new daily dungeon is the same for everyone, down to the dice.
How it's made
- The crown is the sword. It sets the blade's angle and a sweep is a swing. There are no buttons to learn; a tap looses your calling's power.
- A film score, played live. A main title, an action cue for every guardian's fight and a fanfare when you level up, all synthesised on the watch as you play.
- Every sound is made on the watch, live. The game ships with no audio files. The score, the foley and the storm come from a small synthesiser running on watchOS 27's real-time audio thread.
- A world that reacts. Everything from the wood at sunset to the castle's halls is drawn with SpriteKit shaders, and spells change it: Ice Storm freezes the stone, Fireball sets the mortar glowing, Chain Lightning lights the whole passage at once.
- Epitaphs and greetings. On supported watches, Apple Intelligence (Private Cloud Compute) can write the line on your grave, from what happened in the run, and the shopkeeper's greeting. Built-in lines stand in otherwise.
- Where the art comes from. Portraits and illustrations began as AI-generated images, reduced to the game's pixel art. The creatures, the corridor and its stonework are drawn in code.
- Built for the wrist. Runs pause when you lower your arm, a daily dungeon surfaces in the Smart Stack, and three watch-face widgets keep the game in view: Today's Dungeon, Road to Ardmoor, and The Scout's Book, her page of the place your tale has reached.
Screenshots
Apple Watch Ultra, 422 × 514. Select one for the full-size image.
Icon
A gold crown whose band is the knurled edge of the Digital Crown: a hint at how to play. Download, 1024 × 1024 PNG.
Contact
For review codes, interviews or anything else: seanhenley@gmail.com.









